7th Glacius

“Cold light, hard lead, the slope breaks — we stand.”

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Core Data

Regiment typeArtillery (Basilisks and mortars, never fights at visual range)
Munitorum designationAG-7-FR-881.M41
HomeworldGlacius Prime, icy dead world
Tithe gradeExactis Tertius
Establishment strength4,200 men (core cadre), of them 180 artillery specialists
Current strength2,847 men
AllegianceLoyal
OriginOriginal regiment

The pillars

Steadfastness in the Ice

We are born in the cold and do not know the lie of warm houses. He who freezes to death knows no more pain—but we do not freeze. Our body is like Glacius itself: brittle at the surface, hard in the depths. We march when other regiments dig into snowstorms and pray for rescue. We march on because there is nothing else. The road does not end in heated huts—it ends where the order ends.

Distance Is King

Closeness is for the weak. We do not kill in close combat—we kill while the enemy does not yet see that he is dead. The Basilisk speaks from four kilometres away. The mortar whispers out of the darkness. Our comrades in the trench see our hits before they see the muzzle flashes. The enemy who knows where we are is already lost. This name—Ordnancer, gun-master—does not mean splendour. It means that we never have to see what our shells strike while still warm.

Guilt Is a Weapon

We bear the names of the dead. The Glacius 3rd fell into the darkness, and no man could save them. The Imperium says: atonement through new deeds. We say: yes. But we say it without hope. The new deeds will not erase the old—they will only scream more names into the icy cold. That is why we serve with wrath. Not the wrath of grandmothers who demand their sons back. The wrath of men who are already dead and only do not yet know their bodies.

Obedience Is Iron Chainwork

The order comes, and we follow. That is not virtue—that is structure. A regiment that commands is tethered by Commissars. A regiment that follows endures. The 7th Glacius has learned not to ask. We have learned to do what we are told, even when the word spoken is madness. The Imperium has brought us to carry out orders that young soldiers do not understand. We do it because on Glacius, if you do not follow, you simply follow death a little sooner.

Further core facts

FactValue
FieldEntry
Militarum RegimentumFrostbreak Ordnancers
Common nameThe Frostbreakers
Origin of the nameInherited the name from the destroyed Glacius 3rd; earned it anew at the Battle of Kethros Gate M41.823, where the artillery ground down an assault of Genestealer hybrids under heavy fire
FoundingM41.803 (re-raised after the destruction of the Glacius 3rd, M41.788)
Regiment typeArtillery (Basilisks, mortars, automated fire-control systems)
Tithe gradeElevated (war zone within reach; constant levy)
War cryIce breaks, thunder follows, the foe crumbles

Raising, Homeworld & Culture

Raising & Tithe

Glacius Prime lies within a war zone and delivers its contingent not as a regular tithe but as an emergency levy—a necessity that has persisted unbroken for fifteen years. Planetary Governor Castor Kriel does not draw the names through the Schola Progenium; he has them drawn through the lottery of death. On Glacius, a soldier is won by living. Whoever survives the winter, whoever meets the mining quotas, whoever does not die of malnutrition—that person is passed on by the Field Sergeant's troop company to the next wave. This does not produce patriots. It produces men who have already lost everything and therefore have nothing left to lose.

The establishment strength at the new Founding was four thousand two hundred, among them one hundred and eighty specialist artillerists who came from the older Glacius 3rd and were imported from off-world. The rest came from the population of the ice-cold—miners with psyches of stone, sledge-drivers from the south-polar stations, women whose hands had been shaped for munitions-craft. No one was asked whether they possessed any skills. The Munitorum system knows only this: Glacius Prime delivers. Whoever does not deliver is delivered over to their life cycle until its end. After fifteen years we stand at 2,847 men—one third original, two thirds outside replacements, because no reinforcement from Glacius ever arrived.

What the Homeworld Lost

Glacius Prime lost its Lye-Boiler Guild to this regiment. The guild was five hundred years old and administered the salt-boiling process drawing on the deep-frozen seawater of the southern seas—a craft that succeeded only on this world, because only here did the ice-ground itself serve as the boiling channel. The guild required exactly thirty-four specialised masters and sixty errand boys. Sixty of the errand boys and four of the masters were taken from it for the regiment. Today the guild persists, with a functioning sister craft in two other cities, and the particular character of the process threatens to wither—when one of the four masters dies, there is no apprentice to succeed him, and the tradition will freeze into silence like the ice-ground itself.

The Homeworld

Glacius Prime is a world of shadow and ice, shrouded in an atmosphere so thin that the sky appears dark violet, even beneath the sun. Temperatures reach minus sixty degrees Celsius in the southern zones where the regiment recruits, and fall below minus one hundred in the polar nights. There are forests of frozen biomass, grey and brittle, which crumble to dust at a touch. The seas are not blue—they are green with the algal growth of the deep zone, visible beneath the ice roof ten metres thick that never fully melts, even in summer.

Society is strict—not by decree, but by survival. A man who warms, warms the community. A man who steals, steals warmth from the community. The punishment for theft is not execution; it is exposure on the periphery until one freezes to death. That is why there is very little theft. The people work in shifts that never overlap, so as to share fire and the keeping of warmth. A child is born and is immediately given a task—for the mines, for the lye-boilers' guild, for the caravans of the traders who travel between the settlements. There is no leisure. Nor is there hope, really.

This makes these people into exceptional soldiers, because they are already accustomed to everything the military hands out. They know hunger. They know cold. They know instructions. They also know duty—not out of loyalty to the Emperor, but from the understanding that a unit that breaks brings death by freezing to all.

The Disadvantage They Carry

The Frostbreakers cannot serve in places where the heat breaks open the roof over the earth. They spread unrest in warm-climate fields—not mutiny, but bodily unrest, the feeling that something must be wrong if the skin can sweat. A regiment transferred to Caladon V for six months in M41.815 lost thirty-four per cent of its men in that time to heat exhaustion, disorientation and two suicides. The regimental medicae wrote: The chilled cannot think in the heat. They see flames where there are none.

The colonel of the time ordered resupply of electrolyte solutions and colder uniforms—but the order came too late. The disaster was not reported to the Munitorum (it would have meant a reprimand), and the 7th Glacius was not transferred to Caladon again. Instead they were assigned to war zones where the nights are long and the fog often covers the sun for weeks. That was not mercy—that was battle-planning practice. One does not send heat-sensitive artillery into the desert when one can fight in fens.

Regimental Culture

The 7th Glacius does not march singing. It marches to the rhythm of the column commanders, who strike wooden cudgels against plates of ice—a sound like the clinking of chains that synchronises the steps. When rain comes (which is rare; mostly it is snow-dust), the rhythm quickens. When snow-blindness threatens (which is constant), it is slowed. A soldier never learns the name of the song—it has no name. It is only the rhythm, which means: not yet fallen, not yet frozen, not yet dead.

A superstition runs through the rank lists: the word "tomorrow" is not spoken. Instead a soldier says "the next shift" or "when the sun comes again". An officer who speaks the word is considered damned—not to execution, but to isolation. His tent is pitched elsewhere. No one speaks to him. Within a few months such officers are transferred (or request transfer). The Commissars have given up trying to suppress this superstition. They know that it works—where it holds sway, desertion falls by seven percent.

The dead are laid in coffins of ice (when time allows), aligned with their faces towards the sun, with a las-mark upon the ice—not to bury them, but to mark them. When the war moves too fast and the dead must remain where they fall, they are covered with warm cloths, so that they stiffen faster and do not become carrion. That is reverence, measured in necessity.

The Commissariat

The 7th Glacius fears its Commissars and makes use of them at the same time. The Commissars know this. They have no name on the roll—not "Commissar Thane", but "the Commissar". This creates distance. A Commissar can blow a soldier's head off if he does not march forward, but he can also shoot an NCO who keeps his men under fire for too long. The 7th Glacius has learned that a Commissar fulfils two functions: control and deployment observer. A good Commissar—and Senior Commissar Yldis is good—can recognise the difference between cowardice and exhausted obedience. The men do not trust her. But they respect the fairness of her shot.

Ranks & Organisation

Ranks

Rank Ice King

Description

Munitorum rank: Colonel · Form of address: Ice King, Sir/Madam

Rank Column Leader

Description

Munitorum rank: Major · Form of address: Column Leader

Rank Troop Lord

Description

Munitorum rank: Captain · Form of address: Lord/Lady

Rank Platoon Leader

Description

Munitorum rank: Lieutenant · Form of address: Platoon Leader

Rank Field Sergeant

Description

Munitorum rank: Sergeant · Form of address: Field Sergeant

Rank Fire-Master

Description

Munitorum rank: Corporal · Form of address: Fire-Master

Structure

The 7th Glacius is organised into four artillery Companies: two Basilisk Companies (each three Basilisks + ammunition transporters + fire-control groups = 68 men per Company), one mortar Company (eight heavy mortars + towing cranes + 45 specialists), and one automated fire-control and target-acquisition Company (18 men with advanced sensors). In addition there are four infantry support platoons of ten men each—not for assault, but for perimeter security and field-preparation work. In total the standard should be around 280 men. Owing to losses (casualties not replaced) it stands at 224. Where three men once operated a sensor battery, two now operate it, and a Basilisk is served by only four ammunition loaders instead of six.

Constituent regiments

Name 7th Glacius Basilisk Company North

Role / notes

Commander: Captain Terris Vonn (a quarter of a century in the regiment, a scar across the right eye, wears a frozen finger on a chain around his neck). Status: fully operational, though at only 62 of an establishment strength of 68 men owing to a munitions explosion in M41.834 that killed six loaders. The survivors were never replaced. It functions nonetheless—Vonn says it functions better, because there are fewer mouths to feed. | "We load faster because we have less time to die. That is the principle."

Name 7th Glacius Mortar Company

Role / notes

Commander: Reserve Captain Solla Krest (former lye-boiler, specialist in cold ballistics, still waiting for a promotion that will not come because her file has been lost—or deliberately hidden). Status: 41 of 45 men; the four missing were questioned and confirmed by outside replacements from another theatre of operations. | "The mortar whispers instead of roaring. Sometimes we whisper with voices that are not our own."

Name 7th Glacius Fire Control and Target Acquisition

Role / notes

Commander: Lieutenant Harr Steck (too young for so specialised a unit, seventeen years old at his levy, now nine years older and hardened). Status: all 18 men operational, but four sensor systems are running on emergency reserves and cannot be repaired before the end of this phase of the campaign. The Lieutenant is ripe for promotion but will not be promoted—too valuable as a technician. | "If we fire blind, we shoot down everyone, ourselves included. That is why we are not blind."

Command Staff

Command staff

Name Colonel Valerick Tornn

Beschreibung

A man of forty-six years with the look of hollowed-out rock. His face has no movement, only furrows that come from frost-scar tissue. His left eye is an ocular implant that glimmers with a faint red light. He wears an outer coat of treated saurian hide (from Glacius—the only fauna that survives here) that reaches to his ankles. An iron compass on his chain: the only heirloom from a father he never knew.

Tornn came to the 7th Glacius not by appointment but by investigation. The original founding force under Claudius Vonn was judged by the Inquisition to be too idealistic—Vonn wanted to build a unit that served with honour. That was rejected. Tornn was sent to ensure that the Eisenbrecher function like machines: without hope, without illusion, without any thought of anything but obedience. That was eleven years ago. Tornn has achieved the goal—but in doing so he has also become a monument to his own emptiness. A soldier who questions him sees no answer, only a trembling silence.

Zitat

"The ice does not break from hope. It breaks from weight."

Name Senior Commissar Yldis Rath

Beschreibung

A woman of fifty-seven, with snow-white hair that she keeps in a campaign braid, and with eyes unusual for her kind: not wrathful, but watchful. She wears her bolt pistol openly on her right hip, the ammunition in three pouches below. She smokes cigars of Glacius tobacco—a rare vice that Tornn tolerates because it helps Rath cope when soldiers break down.

Rath came to the 7th Glacius five years ago, having served in three other regiments and asked each time to be passed on. She is not well liked, but she is considered just. She shoots a soldier who runs in cowardice, but she does not then stare every other in the face and say this could be you. She shoots and forgets it. That is, in the war literature of the Astra Militarum, the utmost measure of mercy.

Zitat

"I knew that the Imperium needed me when no one wanted me."

Name Enginseer Kastor Weid

Beschreibung

The regiment's technical specialist. Forty-eight years old, his right hand lost in a smelting accident and replaced by a piece of Mechanicus work that has two fingers too many. He speaks less Glacius tongue than Mechanicus binary lexicon. The officers have given up trying to understand him and leave him to work alone with the Basilisks. He calls them "my lords" and places litanies on their armour when they hurt too much.

His most significant quality is not his craftsmanship—that is plain, and his repairs hold just long enough—but his patience with machines that are dying. A Basilisk that loses its firing mechanism can be replaced. Kastor treats it as though it could be restored. That is madness, but it is the madness that holds a unit together when replacements come only from hope.

Zitat

"The machine spirit demands no less respect than a man. Give it less, and it will repay you by dying when you need it most."

Attached Personnel

CategoryNumberNotes
Commissariat (all ranks)1 Senior Commissar, 3 Sub-CommissarsUnderstrength by two requisitioned posts, never filled
Field surgeons and medics7Provision for the authorised strength: 12. Permanent under-provision means that field surgeons work in shifts of 18 hours
Field priests and Ecclesiarchy adherents4One is an attached Sister of the Ecclesiarchy, the others are trained preachers
Psionics (Scholastica Psykana)1Very inexperienced, only ten years in service, shows instability under field conditions
Adeptus Mechanicus personnel1 (Enginseer Weid) + 3 auxiliary techniciansTechnical support for the Basilisks and sensor systems

The friction shows between Kastor and the three auxiliary technicians: they were recruited from outside, do not understand Glacius culture and regard Kell repairs as an inefficient deviation from doctrine. Kastor throws their imported tools out of the store and says they can watch while he does real work.

The Regimental Standard

The standard is a piece of cloth from the fallen sail of an Imperial transport ship that was wrecked on Glacius Prime a hundred and fifty years ago. The cloth itself is dark blue, with an embroidered Basilisk in ice-white, its eyes two diamonds the size of a nut (real diamonds from the mines of Glacius). Beneath it ten names are embroidered: the ten colonels who have died or retired under the banner since the re-Founding in M41.803. Not a single one was killed in battle—all died of age or ice-sickness.

In M41.824, during the withdrawal from the siege of Kethros Gate, the standard was almost stolen by a Genestealer Magus that attacked from behind. A soldier named Terek Marn threw himself between the Magus and the standard-bearer, was almost entirely dissolved by acid and psychic fire, but lived long enough to scream until two Basilisk hits tore the Magus apart. Terek was not embroidered into the standard—a semi-official said that only commanders are to be found there. The lack of remembrance still rankles with the unit.

The Flaw

The flaw

The 7th Glacius was obliged to obey an order that killed innocent people. In the spring of M41.827, during a preliminary investigation in the settlement of Port Thaw, Planetary Governor Castor Kriel ordered a mass selection to find Genestealer cultists. The procedure was simple: every third man, every third woman and every third child over ten years of age was to go into an isolation chamber for testing. The tests were medically vague—blood sample, optical inspection, done. Those who failed were loaded into deep transporters "for further examination".

Colonel Tornn had counter-instructions. The Senior Commissar told him that it was a preventive measure and not open to discussion. The infantry platoons of the 7th Glacius were assigned to haulage duty, to press the detainees into the transporters and to "move" those who refused (the word is still not spoken today). Three thousand two hundred and eighteen people were loaded out of Port Thaw. A year later, a free trader who visited the destination world described the arrival: 2,871 people, dead on admission. The remaining 447 died within three months of lesions consistent with mechanical pressure exposure.

The 7th Glacius carried the people, and the 7th Glacius knows it. It is not entered in the official report—the Munitorum recorded only "Excuratory security measures carried out under Imperial authority". But the men who loaded the transporters know it, and the women who cleaned the transporters afterwards know it. A sergeant named Korth, who was there at the time, refuses today to write the word "order". He says instead "that which I was ordered". That is not the language of rebellion—that is the decay of language.

Other regiments know of it, because soldiers talk. When the 7th Glacius was later placed alongside the Karthago Regiment for a joint blockade action, the Karthago soldiers said little, but they wrote the word "child-carriers" in yellow chalk on the 7th Glacius's munitions ship. No one knows who did it. It stood for three days before Kastor wiped it away.

The regiment tells itself that it was only ordered. That is true. But it is a truth that grows palatable like a wound when one thinks on it too long.

A Munitorum Failure

In the year 941.M41 the Munitorum sent a requisition paper to the 7th Glacius with a wrong target designation: instead of "Ammunition, base type Basilisk, 155mm, high explosive" the request came as "Base type Basilisk, 155mm, chemically sealed — DO NOT USE WITHOUT SPECIALIST PRIEST APPROVAL". The regiment received 12,000 rounds of this ammunition and no specialist priest. They lay in sealed containers for three years, until another regiment (the Korvin 44th), in contact with the Astra Militarum, enquired who needed this ammunition.

The 12,000 rounds were handed over to the Korvin regiment. But in the meantime, while stored under incorrect conditions, six per cent of the chemical seals decomposed. The Korvin regiment took the ammunition, did not recognise the seals as faulty, and fired 847 rounds of this partially reactive ammunition. The result was a tactical fire overflow that fumigated an allied infantry Company of the Castellan 9th with chemically treated decomposition vapours. 31 dead, 67 severely wounded with third-degree chemical burns.

The blame was given to the 7th Glacius: improper handling and incomplete documentation. The Munitorum paper that had mislabelled the numbering was not pulled—or it was deleted in another office of the Adeptus Terra, where errors are to be earned by the digit. The regiment thereupon lost resource-allocation weight and for two campaigns—two years—was not given priority for ammunition resupply. A third of the artillery rounds had to be rationed, or non-target fire was forgone. In that time, when the Basilisks could not fire, those on the front line die because no fire support came.

No one except Colonel Tornn and the Senior Commissar knows that the Munitorum was guilty. To be a colonel means to drink the guilt until it becomes the taste of water.

Known Campaigns

Campaigns

Name Kethros Gate (four years, continuous)

Epoche M41.823–M41.827

Erzählung

The regiment was deployed to encircle a sprawling Genestealer cult settlement beneath the ground surface at the border town of Kethros. The enemy was not visible on the battlefield but concealed itself in tunnel complexes beneath constructed hive structures. The task of the 7th Glacius: fire support for shaft demolitions and tunnel collapses. The Company was stationed for months in field fortifications, no more than two kilometres from the area of operations, under constant threat from acid plagues from above whenever the enemy tried to drive explosive charges upwards.

The enemy lost an estimated 2,400 fighters. The 7th Glacius lost 289, of whom 73 fell not to direct fire but to hypothermia, hunger oedema and psychological collapse, because they were underground on constant combat readiness, without daylight cycles. The regiment was afterwards decorated for "extraordinary valour under fire", which meant: one more flag for the standard, no munitions resupply.

Allied units: Kastel Infantry 3rd (belonging to the planetary gendarmerie, not an Astra Militarum regiment); two squads of Sororitas of the Order of the Burning Inquisition (arrived four weeks before the battle, loss rate 35 per cent). After the campaign ended, the Kastel Infantry were transferred to other security zones and the Sororitas dispatched to another sector theatre of war. A Captain of the Sororitas named Teresia Kord and Colonel Tornn looked at one another in farewell—not with friendship, but with recognition. They will never see each other again.

Name Siechfeld (two years, de-combat of a plague world)

Epoche M41.829–M41.831

Erzählung

The regiment was transferred to an emergency blockade of an agri-world on which a Nurgle-caused plague had broken out (later documented as the "Rot of Siechfeld"). The task: bombardment support for plague-control zones and fire upon uncontrollable population centres to prevent spread. That is war against pestilence, and pestilence does not fight back—but it kills without fighting.

The regiment was forced to destroy residential zones, field crops and water reservoirs in order to slow the plague. That is an administrative war order. It is also genocide by bureaucratic swinishness. The 7th Glacius did it because the order came, and because the Commissar said that disobedience was execution.

The final result: the plague was not extinguished—it was shifted into a new region. The regiment lost 156 men to plague exposure and psychological collapse (many later attempted to commit suicide or to infect themselves in order to escape the guilt). It was nevertheless not relieved or sent home. It was too valuable.

Allied units: Ecclesiarchy battle troops of the Temple of Siechfeld (not a regular Astra Militarum unit but clerical battle troops); Karthago Regiment 8th (infantry specialists). After the plague was contained, Siechfeld was declared a quarantine zone. The Ecclesiarchy troops were transferred to another shrine world. Karthago 8th remembers that the 7th Glacius laid the mother-fires while they themselves secured the evacuating civilians.

That creates a silent debt: Karthago knows that Glacius carried the shit so that Karthago did not have to.

Name Thyros Belt (three years, anti-raider-ship operation and Genestealer tracking force)

Epoche M41.832–M41.835

Erzählung

The regiment was deployed as the spearhead of a combined task force to wipe out a second wave of Genestealer cult in an asteroid mining zone catalogued as the Thyros Belt. The task was different: instead of tunnel demolition, it was dispersed spacecraft bombardment of mobile mining factoria in which Genestealer hybrids had taken refuge.

The regiment lost 94 men to vacuum exposure (void-suit failure), 23 to asteroid impact and 67 to enemy acid storms (a Genestealer weapon, acid as mist, contaminated pressure suits). Victory was not possible—only attrition. The regiment was not replaced or evacuated; for the remaining time it was placed at new positions, with less training and more repair work on vehicles.

Allied units: Vostroya 14th (infantry specialists in zero gravity); Rogue Trader auxiliary fleet under the command of the free trader Casper Vun. After the campaign ended, Vostroya was transferred to another theatre of war. The free trader Vun disappeared two years later under unexplained circumstances (piracy or debt collection—no one knows). The 7th Glacius does not see him again.

At this point the regiment was so thin that the Munitorum decided to send "reinforcements" by merging it with another weak formation: the Varanor 23rd (also artillery specialists, but hailing from a world with a tropical climate). The two regiments were joined under the banner of the 7th Glacius (Varanor held the number 23, Glacius kept the number 7). The Varanor brought 412 men, many of whom could not endure the cold. After two years of constant deployments, 189 of the Varanor soldiers are dead or missing. They do not mix with Glacius blood—they sit apart, speak a different idiom, and when next winter comes, a whole number of them will freeze to death, because the Glacius soldiers will not yield them a warmth group.

Vehicle livery

How the regiment’s vehicles are painted: base colour, camouflage for the theatre, turret band and markings, derived from the regimental colours.

7. Glacius312
Battle tank 312, 3rd Company
7. Glacius
Transport
7. Glacius
Walker
7. Glacius
Super-heavy
TheatreIce and snow · Winter blotches
Base colour #021350 · Kantor Blue (Uniform base tone)
Camouflage #C4DDD5 · Ulthuan Grey (Fur lining)
#FFFFFF · Corax White (Helmet markings)
Turret band #960C09 · Mephiston Red (Rank plaques)
Markings #969696 · Leadbelcher (Metal fittings)
Hull recipeKantor Blue (Base) · Drakenhof Nightshade (Shade) · Altdorf Guard Blue (Layer) · Teclis Blue (Edge)

Company bands on the turret

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  6. 6.
  7. 7.
  8. 8.
  9. 9.

Derived from the regimental colours; the silhouettes are our own sketches, not copies of any Games Workshop model.

To the core data

The 7th Glacius is a re-founding from the ashes of an older, utterly annihilated formation. The low ordinal—7 instead of 40 or higher—marks this strategic resurrection: not a young, new unit, but a deliberately continued line of war, meant to confound the enemy and demonstrate the continuity of Imperial power.

The regiment had to be disbanded entirely for fifteen years after the Glacius 3rd was dissolved in M41.788 on the world of Tharsis Minor by Genestealer Cult rituals in an underground nest of a symbiont cult movement. The survivors of that disaster—fewer than a hundred men, three of them non-commissioned officers—were scattered among other regiments and were forbidden to bear the former banner again. When the war zone spread to Glacius Prime itself in M41.803, the regimental colonel of the time, Claudius Vonn, resolved to raise the name once more and fill it with new blood. The intent was understood: to erase old shame through new deeds. The new soldiers therefore inherit not only glory but also disgrace—the name of an entire unit that perished in darkness. It weighs heavily in the heart of every Frostbreaker, and some curse the name in silence.

Carry on with this regiment